„Hektor is a first-person, psychological horror game that features procedurally generated corridors and paths that can occur in real time. The primary backdrop, Hektor, is a military black site tucked deep beneath the tundra of Northern Greenland. The players takes the roll of an unnamed patient who was experimented on in the base. As the player attempts to escape, they are tirelessly pursued by monsters. Players must scavenge various items, such as pills, to help retain their remaining level of sanity.“ (Quelle)
Hm. Ja? Nein. Doch nicht. Da muss schon ein wenig mehr passieren.